Other
Ux/Ui Designer
Based on 10 assessments · 1 from real users
37%
Moderate risk
Average realistic automation risk across all Ux/Ui Designer profiles in the dataset.
Score spread
Distribution across 10 profiles.
Middle half of Ux/Ui Designers score between 34% and 40%.
0%
50%
100%
Task breakdown by work type
Done entirely on a computer. High AI exposure — these tasks are already in the automation zone.
Physical sensing, digital output — e.g. interviewing someone then writing a report. Partially protected.
Computer input, real-world output — needs someone to act on it, not just software.
No computer required. Furthest from automation — the strongest human advantage.
Typical tasks
3 synthetic profiles for a Ux/Ui Designer, ordered by automation exposure.
Tab between them to see how task mix drives the score difference.
Conducting user research through interviews, usability testing sessions, and analyzing user feedback to inform design decisions
deep expertise
social core
19%
AD
9%
Collaborating with developers, product managers, and stakeholders through design reviews and feedback sessions
deep expertise
social core
17%
AA
2%
Creating and maintaining design systems, component libraries, and design documentation for consistency across products
17%
DD
43%
Designing high-fidelity UI mockups in Figma/Sketch including buttons, forms, typography, and color systems
deep expertise
social element
16%
DD
27%
Iterating on designs based on A/B testing results, analytics data, and user behavior insights
12%
DD
53%
Creating wireframes and low-fidelity mockups to map out user flows and page layouts
12%
DD
49%
Prototyping interactive flows and animations to test interaction patterns before handoff to engineering
4%
DD
43%
Collaborating with developers, product managers, and stakeholders through design reviews and feedback sessions
deep expertise
social core
18%
AA
0%
Creating wireframes and low-fidelity mockups to map out user flows and page layouts
17%
DD
53%
Creating and maintaining design systems, component libraries, and design documentation for consistency across products
17%
DD
46%
Designing high-fidelity UI mockups in Figma/Sketch including buttons, forms, typography, and color systems
15%
DD
50%
Iterating on designs based on A/B testing results, analytics data, and user behavior insights
12%
DD
74%
Prototyping interactive flows and animations to test interaction patterns before handoff to engineering
9%
DD
46%
Conducting user research through interviews, usability testing sessions, and analyzing user feedback to inform design decisions
deep expertise
social core
8%
AD
2%
Creating and maintaining design systems, component libraries, and design documentation for consistency across products
26%
DD
56%
Designing high-fidelity UI mockups in Figma/Sketch including buttons, forms, typography, and color systems
18%
DD
53%
Creating wireframes and low-fidelity mockups to map out user flows and page layouts
16%
DD
50%
Collaborating with developers, product managers, and stakeholders through design reviews and feedback sessions
some context needed
social core
16%
AA
0%
Conducting user research through interviews, usability testing sessions, and analyzing user feedback to inform design decisions
deep expertise
social core
10%
AD
11%
Prototyping interactive flows and animations to test interaction patterns before handoff to engineering
7%
DD
78%
Iterating on designs based on A/B testing results, analytics data, and user behavior insights
4%
DD
63%
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